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Post by Königbreaker on Nov 16, 2005 14:21:32 GMT -5
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Post by Yurei Avalon on Nov 16, 2005 14:31:52 GMT -5
konigbreaker, do you know when the release date for this is?
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Post by Königbreaker on Nov 16, 2005 15:08:39 GMT -5
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Drk-X
Major
Sessha wa totemo ijirashii desu~!!!
Posts: 684
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Post by Drk-X on Nov 16, 2005 15:23:24 GMT -5
Beat me to it... *kicks school* Oh well, I'll have a report on the site in a bit. Don't you worry K, here goes. On the first page is the index, with all the links to the other pages. The next page goes over the DS system's functions and how they will be used. The first use is the ability to detect enemy zoids on the map and review their stats before entering battle. That way, in times where you wish to avoid tough battles, you can use this feature to take detours. Translation: Search Mode: By inspecting the statistics of the enemy, you can both find desired prey and avoid strong enemies when you have no intention to fight. You can chose to advance or stay and fight. As the game progresses, the search function becomes more detailed.Next is trap mode, which allows you to detect enemy traps, a new addition to this game. Trap mode While the overworld field can appear to be safe, there are difficult points where you will find traps. By using trap mode to detect traps, you can easily evade. As the game progresses, the function of trap mode increasesNext is Item mode, which aids in the collection of items. Item mode When entering dungeons, Search mode cannot be used. Inside dungeons, Item mode can be used. Item Mode is excellent for finding the location of nearby treasure chests.. As the game progresses, the distance the Item mode radar covers increases.And finally, excavation mode. Excavation is also a new addition to this game and it allows you to dig up parts in the overworld from underground. Excavation Mode In Planet Zi, various zoids have been buried throughout history. With excavation mode used, it is possible to dig up zoid data as well as even parts and weapons! As the game progresses, the radar increases in width and depth.Next page is the Zoids Page, where two new zoids to the saga series are shown. All we see are Bio Liger and Hayate Liger. (Remember, Murasame Liger was in Zoids Saga Fuzors as a secret.) Bio Liger: The exciting design gathered from the boy's magazine contest.
Hayate Liger: The Hayate Liger appears as the evolved form to the Murasame Liger.Next page is about the characters. Only two are shown, Atrei-ouko (Prince Atrei) and Ruuji Famiron. Afterwards, on the next page, we see even more utilization of the 2nd screen as reorgranizing your team is as easy as the touch of a button. On the same page, we see how the DS demonstrates it's graphical boost from the GBA Saga games, shown in two examples. One is a dramatic scene with the Murasame Liger attacking Zairin's Bio Megaraptor. The other is of Raven using the Genosaurer's CPC in a cinematic showing. At the bottom of that page, we see a demonstration of the evolution system with a flow chart covering both screens. In the example shown, Shield Liger can either upgrade to Blade Liger, Shield Liger DCS, Liger Aero, or Spark Liger. Next page covers the story. The small peaceful country of Arcadia has suddenly been attacked by the emperor's Zoids!!!
Their goal is the Spacial-Temporal transfer device which exists secretly within Arcadia. Prince Atrei and his three allies use the Spacial-Temporal transfer device to travel through the history of Planet-Zi and fight back against the Emperor's zoids.
In his adventure, Atrei meets with Ruuji from Genesis.And finally, the last page goes over the two prizes that come with this game. The first is Saurer Knights, which comes with the first wave of this release. Saurer Knights is an original design which appears in the game and can combine with Murasame Liger. The zoid is limited. As for the 2nd prize, it is yet to be revealed.
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Post by Shenny on Nov 16, 2005 17:53:55 GMT -5
The small peaceful country of Arcadia has suddenly been attacked by the emperor's Zoids!!!
Their goal is the Spacial-Temporal transfer device which exists secretly within Arcadia. Prince Atrei and his three allies use the Spacial-Temporal transfer device to travel through the history of Planet-Zi and fight back against the Emperor's zoids. So then they're pretty much recycling the old storyline from Zoids Saga. Is this a prequel to Saga or does Atory already have the Trinity Liger as it starts? Sauro Knight looks really weak compared to the others in that shot. Such little HP. And Raven is already a team member that early in the game?
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Post by Königbreaker on Nov 16, 2005 17:59:04 GMT -5
The radar idea thing sounds great..
I wonder what the 2nd prize will be,
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Drk-X
Major
Sessha wa totemo ijirashii desu~!!!
Posts: 684
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Post by Drk-X on Nov 16, 2005 18:58:07 GMT -5
Vega came pretty early in Fuzors...no one complained then.
And I believe Atrei does have Trinity Liger from the start.
No new news on the evolution system for Trinity Liger. I sure hope it's here to stay.
And hold your horses on the story, who says it's the same emperor? Saga I was Atrei's brother while Saga Fuzors was Emperos.
Not to mention, like all the other saga games, the main story will be related to Genesis, not Arcadia. A large percentage of the game will be the fight against Digard. And then in the end, the allies from all the time periods will unite against the Emperor.
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Post by Shenny on Nov 16, 2005 19:13:12 GMT -5
Is it gonna include Will from Saga Fuzors? What about Zeru? My guess is that they're using old characters because their method of including people from the other games is starting to build up a lot of people. And if the main story isn't related to Arcadia, then why is it called Legend of Arcadia?
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Drk-X
Major
Sessha wa totemo ijirashii desu~!!!
Posts: 684
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Post by Drk-X on Nov 16, 2005 19:44:29 GMT -5
The first game wasn't 100% related to Arcadia either....so I don't see why it should be here either.
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Post by Shenny on Nov 16, 2005 20:21:08 GMT -5
When have any of the Sagas been related fully to the new character and their timeline?
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Drk-X
Major
Sessha wa totemo ijirashii desu~!!!
Posts: 684
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Post by Drk-X on Nov 16, 2005 22:29:24 GMT -5
All of the games have the main character suffering through a dilemma but the game itself focuses on something else.
Saga 1 had Arcadia being taken over yet most of the game pertained to defeating the Deathsaurer in the classic timeline and then facing off against Beserk Fuhrer Z in the end as well as Blood's force.
Saga II had Zell trying to rescue Yuno and defeat Gard but it mostly dealt with winning tournements with the Blitz team and thrawting the Backdraft.
Saga Fuzors had Will trying to help Atrei defeat Emperos but it mostly dealt with stopping ZiG and their new unison weapons as well as stop Alpha Rihter.
Saga DS will put the game back behind Atrei, Regina, Ace, and Jack as they are the "Legends of Arcadia" but it will focus on Zuri vs Digard in the Genesis Timeline.
And about the recycling main characters...of course they'll do it.
Zoids Saga I recycled All Star, Party, Blue, and Solid from the old games.
Zoids Saga II recycles Zan, Tita, Claudia, Albane, Rainer, and co. from Zoids VS 1 and 2, All Star's group from the old games, and it recycled Atrei, Regina, Ace, and Jack, though they are the main characters of the whole series.
Zoids Saga Fuzors recycled Alma and Arrow from VS 3, Zell and Yuno from Saga II, and the main characters of Saga.
And Zoids Full Metal Clash recycles practically everyone...
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Post by Shenny on Nov 17, 2005 6:17:17 GMT -5
I know that they're always recycling characters, that's why I'm saying they decided to not create any major new ones that could become potential pilots. In Saga 1 before the final battles you had your choice of two pilots from NC0 and CC. Just two. In Saga 2 you had pretty much everyone under the sun. I'm only right in the middle of Saga Fuzors, but I have a feeling you'll get everybody again. All these people really aren't necessary.
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Zzgashi
Captain
Formerly Templar
Posts: 596
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Post by Zzgashi on Nov 17, 2005 8:31:11 GMT -5
LOL they did infact create better genesis charater sprites than i did but still i put hard work into mine. they'll probally even make better digaro soilders.
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Drk-X
Major
Sessha wa totemo ijirashii desu~!!!
Posts: 684
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Post by Drk-X on Nov 17, 2005 11:41:17 GMT -5
And? Chrono Cross had more than 40 or so characters and that game rocked hard. It puts more strategy into the game as many of the characters have varying stats and choosing these stats correctly to go with your zoid team is highly crucial. You can't just use whoever, this is what makes the difference between an amateur Zoids Saga player and an expert player.
For example, my Zoids Saga II team is carefully constructed to allow for two to three turn victories against any AI opponents including Death Meteor and it stands strong in all the VS battles I've been.
Front Row (top to bottom)
Trinity Liger Burning Armor -Atrei Blitz Tiger - Zell Matrix Dragon - Zan
Back Row (top to bottom)
Buster Eagle - Red Mask Geno Flame -Raven Buster Eagle - Royal Mask
See, most people just assmble fanboy teams of Ban, Bit, Zell, Atrei, Vega, and Raven....those teams suck. That team forces you to use THREE people with affinity for Ligers, one that has an affinity for lions and tigers, one with affinity for Beserk Fuhrer, and one with affinity for Genos. This is why having so many characters is a good thing. You'll can make a much stronger team. And it doesn't matter anyways because you can't switch pilots in a middle of a battle so if your six die, then you still lose.
My team is uses Atrei for a Liger type, Zell for a Tiger type, Zan for a Blox type, Red Mask and Royal Mask for two flying blox type, and Raven for a geno type. All are equipped with ZOS except for the Blitz Tiger as it has Pulse (I don't need to use Shadow with Raven)
Strategy is simple. Zell has the highest stats in terms of speed due to the fact that I favored speed for him so Blitz Tiger gets first move out of everyone. Ion field the front row. With Zell's stats and the growth level of the Blitz Tiger, everyone is guaranteed to be stunned and that eliminates the threat of the front row melee attacks. This buys me a somewhat free turn as everyone activates ZOS.
Next turn, have the Blitz Tiger fuse with Pulse as everyone uses low EP weapons to wear down the enemies in the front row.
Next turn, activated breakwater formation and unleash the strongest attacks. Guaranteed victory on that turn.
See, that wasn't possible in the first Saga game due to the fact that you four of your six members HAD to be Atrei, Regina, Ace, and Jack.
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Post by Shenny on Nov 17, 2005 12:08:46 GMT -5
It also wasn't possible because having affinities for certain Zoids only started with Saga 2, but I can see your point. For Saga 1 I would use Moonbay in the Ultrasaurus for an easy win in the final battles.
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