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Post by brightcat13527 on Jun 17, 2007 18:55:23 GMT -5
I was thinking about the organoid systems in NC0. Well at first when the Zoid with the system fights a Zoid it never fought before it's pretty average against it such as when Bit fights Vega. At first Berserk Fury is owning everyone and then all of a sudden Liger 0 is pretty much on the same level with it. It's stated that since Liger 0 fought Berserk Fury before it learned it's battle style and was able to adapt to fight it (or something like that).
So, my question is once an organoid system learns an enemy Zoid's battle style then couldn't the enemy suddenly change up the way it fights in order to compensate for the organoids learning abilities? An example would be Gun Sniper charging in for close range combat, or something else completely unexpected. Wouldn't that cause the organoid system to have to go back to square one as far as learning other Zoids' moves?
Maybe I'm thinking too hard about this. But I think that an organoid system would be ineffective against an enemy that constantly changes the way it fights.
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Post by Xehn on Jun 17, 2007 20:00:26 GMT -5
...That actually makes perfect sense. I doubt anyone's ever thought about that before.
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Post by adamassc on Jun 17, 2007 20:01:39 GMT -5
If memory serves, the Organoid System learns the zoid's capacity. In other words, when the Liger Zero fought the Beserk Furher initially, it memorized what the Furher was capable of doing based on its physical appearence and the movements made during the combat.
Therefore, wildly attacking in a manner that your zoid wasn't designed to do, such as using a Gun Sniper in Melee, would result in a quicker defeat than usual.
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Nymbryxion
Lance Corporal
Born in shadow and by shadow hastened.
Posts: 50
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Post by Nymbryxion on Sept 30, 2007 20:57:47 GMT -5
Also, upon learning any other zoid's capabilities and the pilot's style of fighting, it would most likely take into account any reverse psychology tactics and compensate. Basically consider it as if you were learning the fighting style of a game boss. Say he ranges, you avoid range and range back, or close in for melee. Now, say the boss (Next round) ranges, but charges in as you begin to range back. Now, knowing that the boss is intelligent enough to compensate strategy, you are now prepared to do the simple play by play in your head if he makes a move. Basically, if that was too complicated, If both opponents learn from the other, you gradually become prepared for more of what he might do based on your reaction to his attack. OK, now that Ive rambled too much logic, I'll let it be. Either way, its fictional, and whatever makes it cooler works for me.
-Nym-
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