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Post by Maethius on Dec 17, 2012 13:44:21 GMT -5
I'm glad I won this monster... I'm actually debating on if I will conduct major surgery on the hind legs. I've been looking it over and the legs are built like a liger, not like a bull. The joints on the OJR were much more accurate; it was as if Koto added a piece and now it has two knees instead of one. I'll have to see if I can take that extra piece out and correct their design error.
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Post by Illandrasen on Dec 17, 2012 15:33:43 GMT -5
I think Koto must have been going for a more anatomically correct Dibison. Here is the skeletal anatomy of a European bison: So I wouldn't call it a design error, but a tweak to increase anatomical accuracy.
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Post by Maethius on Dec 18, 2012 10:55:23 GMT -5
I can see the double knee in an actual skeleton, with with soft tissues included the entire femur usually ends up as the "hip" on a Zoid. Still, the leg is much more vertical and it just messes with my brain.
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Post by Snowflake on Dec 18, 2012 12:08:04 GMT -5
The problem is they added a very short tibia but it's far, far too short. it should've been the same length as the femur piece.. it's also not posed right
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Post by Illandrasen on Dec 18, 2012 14:10:26 GMT -5
The problem is they added a very short tibia but it's far, far too short. it should've been the same length as the femur piece.. it's also not posed right Aye I think the irregularities in the pictures of the Dibison are due to the pose. If you straighten out the back legs I think it will make it look a lot less cat-like and a lot more cow/bison/buffalo-like.
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Post by Illandrasen on Dec 18, 2012 14:13:47 GMT -5
Actually scratch that. It looks like that may cause the legs to look too scrawny.
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zodd
Sergeant
Lost Boy.
Posts: 243
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Post by zodd on Dec 19, 2012 7:01:07 GMT -5
Release date?
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Post by Illandrasen on Dec 19, 2012 12:36:25 GMT -5
Out now.
Sent from my DROID RAZR using proboards
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